Game and Contract Theory (GCT)  &  Industrial Economic Policy  (IEP) 

The course will be a course in the "grammar" of advanced economic reasoning. These are essential topics that are not explored in the first courses of Microeconomics and Economics of the Industrial Organization (three-year).

Economic agents act in a strategic context in which their decisions depend on the decisions of other agents belonging to the same or other markets.

The distribution of information between agents, the existence or otherwise of information sharing, the timing of decisions and actions significantly influence the economic results. After analyzing the impact of the different market forms and starting the formalization of interactions with perfect information in the Bachelor's degree course, the advanced course will deal with decisions in conditions of fragmented and imperfect information.

The student will be able to model the economic context in which he has to make the decision, considering the market regime, the role of other agents in both supply and demand, quantifying the company's demand and costs, and keeping in mind the distribution of existing information among agents.

The student will be able to formulate the company's decision having a clear dependence on the assumptions made.

After an initial outline and classification of the categories, the program will focus on the following four topics:

1. Game Theory.

2. Theory of Auctions.

3. Theory of Contracts and Mechanism Design.

4. Social and economic networks.

 Considering the time constraints, the topics will be addressed in a synthetic way, with the aim of making the student capable of translating the various problems in quantitative terms and knowing how to solve them.

The methods are therefore quite quantitative and so are the exams. Attendance is recommended.

The detailed program is available and will be updated during the course at the link:

https://docs.google.com/document/d/1_xSdlKrwEAjJBKQbr4Z_26dNKNaEjJCIYGyrn6ZwG64