The
course objective is to provide students with the first basic tools to tackle
Fashion and Costume Design. Teachers will illustrate the elements needed to
represent and communicate typical cultural scenarios and design ideas as well
as teaching students about traditional and innovative graphic techniques.

Students
must learn not only the geometric code required to consciously represent
existing and imaginary forms, but also study in-depth the geometric,
proportional and perceptive tools that will allow them to manipulate those
forms. Students will acquire the manual skills needed to become proficient in
the use of the more simple and direct graphic techniques thanks to multiple
exercises in free-hand drawing and line drawing, with a particular focus on
chromatic aspects. Students will also be taught the basic notions of the
Fundamentals of the Geometry of Representation.

This
initial part of the course on the theory and techniques of drawing is intended
to impart these skills. Students will take part in several training activities
during which they will produce work for each to demonstrate they have achieved
the course objectives.

This
graphic work should be considered as a series of steps in their training which
includes various didactic activities: lessons ex cathedra held by the
teachers, exercises in the classroom (ex tempore) and outdoor lessons.
Students are required to record these activities, in the form of notes and
drawings, in a notebook; which must be kept up to date and in order so that it
can be presented each time the teacher asks to see it.

 

In
addition, students will use another, smaller A5 notebook to record sketches,
ideas and considerations about the subjects taught during the course. At the
end of the course students should be able to use suitable methods and tools to
“observe, interpret, analyse and represent” the characteristic features of the
world of fashion.